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Design for Animation, Narrative Structures and Film Language

Week2:Research themes

In class, work with your teacher on what constitutes a research paper. Learn about learning how to create a dissertation with critical thinking.

The following paragraph is a thematic direction that I would like to research in my own postgraduate studies, but of course this is not necessarily what I will end up with.

Topic:

Communication and research on the history and culture of countries around the world based on the form of animation

Introduction:

I would like to explore and study the history and culture of each country, using animation (e.g. 2D animation, 3D animation, films, games) as a form of expression to promote their outstanding cultural history.

Most people are always bored and in a negative state when reading books, but when faced with images with sound, the attention level is greatly enhanced.

I will be investigating how boring histories and cultures can be animated to make these stories interesting.

Key words:

-Culture

-History

-Storytelling

-Animation

-Characters

The following sources will be used as references:

Whyke, T. W., Mugica, J. L., & Brown, M. S. (2021). Contemporizing the National Style in Chinese Animation: The Case of Nezha (2019). Animation, 16(3), 157–174. https://doi.org/10.1177/17468477211049354

Ghani D B A, Bin D. Upin & Ipin: Promoting Malaysian culture values through animation[J]. Historia y Comunicación Social, 2015, 20(1): 241-258.

Macdonald S. Animation in China: History, aesthetics, media[M]. Routledge, 2015.

Fan K K, Feng T T. Sustainable development strategy of Chinese animation industry[J]. Sustainability, 2021, 13(13): 7235.

Karuzaki E, Partarakis N, Patsiouras N, et al. Realistic virtual humans for cultural heritage applications[J]. Heritage, 2021, 4(4): 4148-4171.

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