At this stage, I am interested in character modelling, facial features, movement and behaviour and contextualisation. 3D animation differs from 2D animation in that it focuses more on the emotions and body language of the characters, which allows the audience to quickly immerse themselves in the characters. I sometimes wonder why characters in films are styled the way they are, and whether there are fixed rules or standards of direction. I think the success of characterisation determines how good a film is, so the physical movements and appearance of the characters are very important.